Delayer Rovers
Remote rover operations from a retro console with a green CRT monitor. Every order you send takes time to arrive: a second on the Moon, seconds on Mars, minutes out at Europa. You drive by planning ahead, not by reflex.
Collect the samples and park on the base. Missions keep running in real time: send your orders, go do something else and come back later to see where your rover ended up, with a replay that skips the quiet parts.
How to play
- Pick a mission from the menu and read its file.
- Send orders to the rover: they arrive after the signal delay.
- Drive over each sample to collect it, then stop on the base.
- Long missions run in real time: come back later to check on your rover.
About this game
| Controls | On-screen D-pad or arrow keys · send orders and wait for the delay |
|---|---|
| Players | 1 player |
| Devices | Computer, phone, tablet |
| Graphics | 3D |
| Developer | Nicolás Castez |
| Tags | LogicBrain teasersSpaceRobots1 player3DLevels |
| Genre | Simulation, Puzzle |